3D Game Audio testing playground – Part 2, Camera behaviours and audio Listener

Hi there, welcome back! We finished the first part setting the first elements in our scene editor and overlaying a 2D d-pad to control the character movements. If this is the first post you are reading about my investigation on 3D video games audiovisual perception, I highly suggest you have a look at this postContinue reading “3D Game Audio testing playground – Part 2, Camera behaviours and audio Listener”

What is the Point of Audition? – The video games Audio Director

Hi there, Roberto here. I am so excited to welcome you on my webpage! This is my first blog post! I am in England, precisely in York researching for my project thesis for my master in Audio and Music Technology. All of us have a lot of time to spend during these days, and IContinue reading “What is the Point of Audition? – The video games Audio Director”

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