Differences between First and Third-person auditory perspective in 3D games – The Point of Audition practicality

And here we are, talking about 3D presentation style video games. Thank you for being here! I will start with a quick recap of some essential topics and key concepts properly presented during the investigation of 2D games on my last blog posts. – Audio Listener  The virtual entity through which we experience the sourcesContinue reading “Differences between First and Third-person auditory perspective in 3D games – The Point of Audition practicality”

Do 2D games convey 2D audio? – The Point of Audition practicality

Hello! Thanks for being here, we can officially start the investigation on auditory perspective. (If you missed it, have a look at the video introduction of my research project!) Today we look at video games with 2D presentation style. We will analyse the feasible ways in which we can experience the audiovisual perception of soundContinue reading “Do 2D games convey 2D audio? – The Point of Audition practicality”

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